MCDM crew here to bring you the bold and beautiful ARCADIA 5. Check out that mind-blowing cover by Sean Andrew Murray! All of Sean’s work is incredibly evocative, and you should peruse this artist’s portfolio to get a lot of inspiration for your games.
Here’s what else is inside ARCADIA 5:
Leon Barillaro, who wrote ARCADIA 1’s “Workshop Watches,” is back with a new devious article simply titled, “Long-Term Curses.” These magical torments can’t be undone by a simple remove curse spell. Your character must break a curse by adventuring if they find themselves predicting a future no one believes, constantly followed by ravens, or turning into a puddle of slime. Gustavo Pelissari drew the unique art for this article.
Unleash your greed with Carlos Cisco’s “Goldmonger Subclasses”. The Avarice Domain cleric, the Circle of the Gilded druid, and the Oath of Acquisitions paladin each allow players to embrace their love of treasure without shame (not that they had any to begin with). These adventurers aren’t evil! They make magnificent party members because they always find, and almost always share, the wealth. Plus this article includes an NPC and three retainers based on the subclasses. MCDM’s art outsource manager and in-house artist, Nick De Spain, drew these greedy heroes.
Finally, Sam Mannell (author of ARCADIA 3’s “Ace’s High”) brings you nine new spells from across the Timescape in “Alabaster’s Almanac”. These spells vary from low-level and functional, like Alabaster’s adjacent acquisition, to supremely powerful and reality bending, like realize image. Plus Alabaster’s adaptation for the World Below lets you sweat acid! Linda Lithén and MCDM’s in-house artist, Grace Cheung (also ARCADIA 4's cover artist), contributed art to this article.
We’re internally exploring ideas for expanding future issues of ARCADIA with content that doesn’t need to be playtested. If you have ideas, please share them on our Discord and Reddit!
— James and the ARCADIA Crew
Full-color, bookmarked, and hyperlinked PDF; 37 pages.
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