ARCADIA 3 is here! This issue contains the following four articles and the fantastic cover art is by Justin Gerard.
The Dream Kin by Justice Arman with art from Ilse Gort. These are three new dreamy ancestries for your fifth edition characters:
Lucidlings: Aberrations dream these beings into existence! The telepathic lucidling can assume otherworldly forms.
Sand Speakers: Born from radiant fire and astral sands, sand speakers can enter your dreams, Inception-style, and turn into a sentient pile of sand.
Somnians: The creators of dreams, somnians can assume terrifying nightmare forms and give their lives to raise the dead.
Ten Spells You Need in 5e from Celeste Conowitch with art by Grace Cheung and Conceptopolis. This article presents ten spells from previous editions of the game updated for fifth edition, including glitterdust, nature’s ladder, and permanency.
Aces High by Sam Mannell with art from David Su and Jason Hasenauer. Prepare for dramatic highs and crash-and-burn lows as we bring you new rules for dogfighting aerial combat. Plus an encounter on the back of a dragon!
A Diamond in the Rough from Alison Huang with art by Nick De Spain, Miska Fredman, and Conceptopolis. This roleplay-heavy adventure for 3rd-level characters asks the heroes to find a jewel thief in a family manor. You can drop it into any game.
Product Details
Full-color, bookmarked, and hyperlinked PDF with VTT-friendly adventure maps and handouts for A Diamond in the Rough; 37 pages.
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